Erik L-G Audio
Sound ReDesigns
Sound Redesign: Dishonored 2
A sound redesign of a Dishonored 2 gameplay trailer.
Sound Redesign: The Pathless
A sound redesign of a gameplay clip from The Pathless.
Sound Redesign: Destiny 2
A sound redesign of a Destiny 2 warlock ability. 100% custom recorded & synthesized sound design.
Sound Redesign: Dark souls III
A sound redesign of the intro cutscene for the Dancer of the Boreal Valley in Dark Souls III.
Sound Redesign: Tears of the kingdom
A sound redesign of The Legend of Zelda: Tears of the Kingdom's ascend ability. Almost entirely custom recorded & synthesized sound design.
Sound Redesign: Destiny 2
A sound redesign of a Destiny 2 Titan using a lightning ability to defeat enemies on a battlefield.
Projects
Audio Lead:
Kilonova
I was audio lead, sound designer, and composer for this student project, leading an audio team of 2 in an overall team of 21. Used Wwise & Unreal.
Sound Designer & Composer:
Return to the skyway
I was the sound designer and composer for this student project, creating 100% of the audio assets and middleware systems design. Used FMOD Studio.